Hello, Ermii here, I want to show you how to use the program I made to edit Mario Kart KMP Files.
Now let's see what we need:
1. A MK7 KMP File for you Custom Track
2. KMP Expander (Obviously)
3. (Optional) An OBJ file of your Custom Track (This is useful to place the points onto your CTs and to get the right height of these points)
Alright, let's start talking about something first.
To test your track, you can't simply move your Startline object because it'll be likely to crash since it can be that it is not INSIDE the bound of the Checkpoints. Same applies for Enemy and Item routes, if they're outside the Checkpoints, the game will crash.
With this being said, let's start!
Enemy routes/Item routes editing (simple)
Both Enemy and Item routes are very similar, I'll show you how to properly work with both of them though.
Points are split in groups. Groups also contain information about which Groups are the next and which are the previous ones.
This is needed to make Multiple routes, but for now, I'll not fo